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Title details for ImagineFX by Future Publishing Ltd - Available

ImagineFX

Mar 01 2026
Magazine

ImagineFX is the only magazine for fantasy and sci-fi digital artists. Each issue contains an eclectic mixture of in-depth workshops from the world's best artists, plus galleries and interviews, community news and product reviews. ***Please note: From September 2012 onwards our digital version feature links to download video tutorials and Q&A workshop resource files. Issues prior to September 2012 do not feature this additional content.***

Welcome to… NO.1 FOR DIGITAL ARTISTS Imagine FX

PAINT WORLDS WITH DEPTH • Concept designer Cheri Wang shows how a backstory can boost the realism of your work

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State of the Art • Get art inspiration and advice direct to your inbox every week

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Rex • Rex is an illustrator and character designer. Her work is rooted in fantasy settings inspired by the JRPs and MMORPGs she grew up with, along with fashion and graphic design.

Ari Targownik • Ari enjoys painting sci-fi, horror and fantasy-themed artwork. His personal work sometimes borders on the surreal, and is often not sketched out in advance. Instead, he starts by painting and sees what emerges.

Beth Fuller • Beth is a concept artist and illustrator. Having completed a graphic novel in 2025 and an MA in game art, she’s now exploring art direction with a new video game project. Her influences include Ian McQue and Linnea Sterte.

Kevin Zamir Goeke • Kevin is a freelance artist at CD Projekt Red, and one of the organisers of the event company Drink and Draw Berlin. His personal art revolves around life, death and the search for meaning in people’s actions.

The Rookies

New horizons • Think different Tanya Combrinck looks at the tools that are helping 2D artists push their work into exciting new realms and dimensions

FREE AND OPEN SOURCE • Kelvyn Hulsey on the importance of free tools

Aaron Blaise • Wild side The artist takes us on a safari around his hybrid studio that’s full of pencils, paint, tablets and cameras

Lake Como Comic Art 2026 reveal • Mamma mia! Italian lakes, Alpine views and Liam Sharp’s Conan portfolio are all good reasons to visit this comic con

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Letters • YOUR FEEDBACK & OPINIONS

THE ART OF MATTHEW SAVAGE • The film, TV and video game concept artist discusses his career path and creative process with James Clarke

PROJECT TITLE: LORCAN THE LITERATE • Arne Billen believes that conceptual contrast can lead to a successful design. He demonstrates this with Lorcan, a character from his D&D campaign who combines literacy with a fighting spirit

Jae Park • The video games concept artist has filled his sketchbook with stoic-looking characters and fun-loving critters

Workshop • Advice from the world’s best artists

DRAW ON EMOTION AND SYMBOLISM • Katja Škorjanc brings aspects of Slavic folklore into her art – not just to make it look ‘nice’, but for greater meaning

MAKE USE OF SHAPES, COLOUR AND LIGHT • Raymond Tan takes us through the creation of an ominous scene from his upcoming graphic novel

CONCEPT A MOODY CYBERPUNK SCENE • Oleg Topor uses a variety of creative techniques to portray a meeting of criminals in the depths of a futuristic city

MAKE USE OF FILTERS • Concept artist Brandon Liao gives insights into his visual development work on Spectre Divide

PAINT LORE-DRIVEN CHARACTER ART • Lucas Lacerda creates unique characters with depth, using lore and a world-building approach to guide his design choices

SEEK OUT NEW APPROACHES • Discover how Ivan Shavrin brings the energy of his initial sketch into the final art for a book cover

The Gallery • SHOWCASING THE FINEST TRADITIONAL ARTISTS

Sabin...

Formats

  • OverDrive Magazine

subjects

Languages

  • English