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Blips on a Screen

How Ralph Baer Invented TV Video Gaming and Launched a Worldwide Obsession

ebook
2 of 2 copies available
2 of 2 copies available
An engaging picture book biography based on the incredible true story of a Jewish refugee who pioneered home video games and launched a worldwide obsession.

Do you ever wonder how video gaming was invented? What came before your PlayStation or Xbox? This is the story of Ralph Baer, a refugee from Nazi Germany, who used his skills—and a lot of ingenuity and persistence—to make life a little more fun. 
 
Television was new when Ralph returned from serving in World War II, but he didn't settle for watching TV. He knew it could be even more fun if you could play with it. He tinkered and tested, got help and rejected, but with perseverance and skill, he made his vision come true! This is the inspiring story of a fearless inventor who made TV video games a reality.
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  • Reviews

    • The Horn Book

      March 1, 2022
      To today's young readers, a video game played on a television screen probably seems like something that's existed forever, but this picture-book biography introduces readers to the individual to whom all gamers owe a debt of gratitude. After fleeing Nazi Germany as a teenager, Rudolf Baer changed his first name to Ralph and used his talent for electronics to work as a radio operator during World War II. After the war, Baer studied early television technology and became a military engineer. He first conceived of his TV video game idea in 1966 and spent the next five years experimenting, testing, and prototyping his invention. Hannigan's (A Lady Has the Floor) text conveys Baer's determination and relentlessness as he works through multiple iterations of his video game box. OHora's recognizable acrylic paint illustrations (Goodnight Veggies, rev. 3/20; Dogs at Work, rev. 9/21), using a limited palette of yellow and blue contrasting with subdued greens, reds, and pinks, help set the story in its historical context. Back matter includes photos, four pages of questions and answers about Baer and his work, a timeline, and a list of resources. Eric Carpenter

      (Copyright 2022 by The Horn Book, Incorporated, Boston. All rights reserved.)

    • The Horn Book

      January 1, 2022
      To today's young readers, a video game played on a television screen probably seems like something that's existed forever, but this picture-book biography introduces readers to the individual to whom all gamers owe a debt of gratitude. After fleeing Nazi Germany as a teenager, Rudolf Baer changed his first name to Ralph and used his talent for electronics to work as a radio operator during World War II. After the war, Baer studied early television technology and became a military engineer. He first conceived of his TV video game idea in 1966 and spent the next five years experimenting, testing, and prototyping his invention. Hannigan's (A Lady Has the Floor) text conveys Baer's determination and relentlessness as he works through multiple iterations of his video game box. OHora's recognizable acrylic paint illustrations (Goodnight Veggies, rev. 3/20; Dogs at Work, rev. 9/21), using a limited palette of yellow and blue contrasting with subdued greens, reds, and pinks, help set the story in its historical context. Back matter includes photos, four pages of questions and answers about Baer and his work, a timeline, and a list of resources.

      (Copyright 2022 by The Horn Book, Incorporated, Boston. All rights reserved.)

Formats

  • Kindle Book
  • OverDrive Read
Kindle restrictions

Languages

  • English

Levels

  • Lexile® Measure:1000
  • Text Difficulty:5-7

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